sudo apt install libdeflate0
If the studio has no internet access, download a zip of offline models from here: https://storage.googleapis.com/releases.shade.inc/linux/models-linux-x64.zip which we’ll reference in the script later.
Next, to start the sever, create a file called shade.bash
in the same directory as the downloaded appimage. The contents of the file should be as follows:
SHADE_EXE
and SHADE_KEY
to point to the appimage and the proper key - if necessary modify SHADE_MODELS_PATH
.
Now just run bash ./shade.bash
to start the server.
If any issues arise, we’re always happy to help in our discord, over email or live on a call!
SHADE_EXE
and restart the server9082
, for example in our organization we have an SMB server at smb://192.168.193.130
, so the shade address is http://192.168.193.130:9082
/media/assets
, then this value would be the same: /media/assets
.assets
folder at /media/user/assets
, then this value would be /media/user/assets
.I am using this in a Studio
L
(local) workspace but can take advantage of the server by selecting the other workspaces/servers.