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Shade Server Quickstart

We designed Shade server to be set up and run in only minutes, while being flexible to meet most studio IT configurations while making updates / maintenance easy. This guide involves two steps.
  1. Running the self-hosted server on the shared computer / workstation
  2. Connecting clients/artists to that server for searching & indexing
Setting up and running the Shade server is done via terminal to enable headless configuration. All studio distributions - including the server distribution - use the build available on the website or on https://shade.inc/download. The backend and client/artist configurations are extremely flexible and can be run on any workstation that has drive access to the files that need to be viewed / searched. Typical setups include:
  • Shade running on a workstation that is connected via SMB or some file share to the relevant shared files while clients/artists are connected to the SMB
  • Shade running on a workstation that is connected physically to an external or internal drive, while clients/artists are connected to this workstation over SMB
Running Shade as a studio requires a SHADE_KEY to be given to your organization from Shade. To obtain this key contact us. Shade will also use applications installed on the workstation to improve file support / indexing. These applications include.
  • Blender
  • Maya
  • Houdini
  • After Effects
  • Unreal Engine
  • Unity
  • 3DS Max

Environment Variables

Next, select your setup guide for Windows, Mac or Linux.